version:1.1.4 Millénaire: Norman Buildings Village centres Fort. In military villages, this small wooden fort replaces the Town Hall. A knight and his lady live there. With enough access to stone, the villagers will turn it in a mighty fortress. Abbaye : Abbey. Ecclesiastic villages are centered on this place of learning and devotion, where a monk tirelessly produces manuscripts, stored in neat bookshelves. It is there after all that local farmers go pay their due - in goods and free work for the Holy Church. It will all be paid back in the next world. Manoir : Manor. At the centre of agricultural villages, this manor houses a seneschal, in charge of making sure peasants pay their taxes to the king - and to him. Hall de la Guilde : Guild House. A testament to the skill of the workers that built it, this guild house serves as headquarter for the local artisans under the stern Guild Master. NEW_PAGE Housings Armurerie : Armoury. When inhabited by a smith, serves as a production centre for armour and swords. Elevage Bovin : Cattle farm. Cows are raised here, to collect leather and make filling Norman tripes. Elevage Porcin : Pig farm. Here pigs are turned into big piles of pork chops and superb boudin noir. Elevage Ovin : Sheep farm. Sheeps raised here provide wool. A smaller fenced area hosts chickens, whose eggs and feathers are harvested. Ferme : Farm. A wheat farm, where a farmer produces wheat for the bakery. Forge : Smithy. When inhabited by a smith, serves as production centre for Norman tools, used by other villagers and purchasable by the player. Maison du garde : Guard House. Inhabited by a guard and his wife. Hutte du bûcheron : Lumberman’s Hut. Inhabited by a lumberman and his wife. Prestitère : Presbytery. Inhabited by a priest. Carrière : Quarry. Inhabited by a miner and his wife, and from where he will dig up seemingly infinite supplies of stones and sand. Maison du charpentier : Carpenter's house. Inhabited by a carpenter and his wife. Auberge : Inn. Visiting merchants will occupy it while collecting goods from the village. If it is empty, a male teenager can become a merchant there. Relais : Guest House. Smaller than an inn, this place can host a visiting merchant, but no teenager will move in. Marché : Market. Any decent village will eventually want a place where foreign merchants can come and sell exotic goods! NEW_PAGE Uninhabited Buildings Archives du village : Municipal Archives. Displays a sign for each inhabitant, which provides information on what they are doing and their family histories. Boulangerie : Bakery. Used by village women to make bread from wheat collected by the farmers. Important building, as the availability of bread greatly increase the speed at which children grow. Chapelle / Eglise : Chapel / Church. The chapel, later upgraded to a church, is visited by villagers that feel a need to pray. Taverne : Tavern. Village women go there to produce cider, and later, when an alembic is installed, calva. Villagers also go there to have a drink. Tour de guet : Watchtower. A lookout post visited by the guard when patrolling. NEW_PAGE Decorative Buildings Fontaine / Grande Fontaine / Puit. Fountain / Large Fountain /Well : purely decorative buildings.