//Game language //value has to be one of the directory name in languages/ //Main game language, used when available. Leave empty to have Millénaire use Minecraft's language (when possible) language= //Secondary game language, used when the main is not available //It is recommended to pick either "en" (English) or "fr" (French) as those two are the ones I maintain myself //and are so guarrenteed to contain all the text fallback_language=en //Config //Keys to use for the village and quest listings village_list_key=V quest_list_key=M //Whether to display the Millénaire start message: displayStart=true block_building_id=180 block_panel_id=181 block_wood_id=182 block_earth_id=183 block_stone_id=184 block_crops_id=185 block_panes_id=186 item_range_start=1515 //comma-separated list of block IDs villagers will avoid building upon //on top of "regular" ones like lava or ice forbidden_blocks= //Gameplay min_village_distance=600 //warning: increasing this will cause major lag on slower computers: village_radius=50 min_distance_between_buildings=2 //setting this to false will stop new villages from being generated, unless you toggle it back for a specific world by pressing ctrl-shift-G (left ctrl and shift) generate_villages=true //display names, occupations and current task above villagers' heads: display_names=true villagers_names_distance=20 //distance from the player up to which villages stay active: active_radius=300 //Whether languages need to be "learned" (translations will only appear after the player interacts enough with a culture) language_learning=true //Lone buildings generate_lone_buildings=true //Min distance between a lone building and a village min_village_lonebuilding_distance=300 //Min distance between two lone buildings min_lonebuilding_distance=600 //Extra //whether to regenerate the colour sheet PNG at startup (useful if you are adding blocks to blocklist.txt) generate_colour_chart=false //whether to regenerate resources used.txt at start (useful if you want the info for custom buildings you are adding) generate_building_res=false //whether to generate a list of gaps found between your main language and your fallback language. Mainly intended for translators. generate_translation_gap=false