#CHOCOLATIN BETTER DUNGEONS CONFIG FILE for Minecraft, if you didnt download this from minecraft forums let me know at Chocolatin user un Minecraft forums, sorry for the grammar :(, enlish is not my native language
If you delete any line it will take default values, if you want to reset the file delete it, and restart the game

#0:chances per chunck, 0.000001 low, 1 max


swampCavesChance = 0.03 


netherHolesChance = 0.01 


pyramidChance = 0.008 


netherCityChance = 0.002 


#taiga dungeons not minecraft strongholds 

strongholds_chance = 0.005 


castles_chance = 0.01 


ships_chance = 0.008 


volcano_chance = 0.0001 


snow_castle_chance = 0.005 


ice_caves_chances = 0.01 


#0:chances per chunck, 0.000001 low, 1 max
#Normal dungeons, they spawn around all the world, are based on vanilla minecraft dungeons with more than one room

dungeonChance = 0.005 


#You can find a dungeon preview here: http://serpientedefuego.eshost.es/dungeons.html
#Maxium size (in blocks)
dungeonSize = 50

#Rooms size(in blocks)-2 for walls, if less than 5 will be 5
dungeonRoomSize = 15

#Maxium dungeon rooms 1= 1 room; 100 = 10-100 rooms; 1000 = 50-500 rooms; 10000 a giant maze;number dependends on dungeonSize and DungeonRoomSize
dungeonRooms = 1000

#Distance from the spawn point to the place where dungeons start to generate
dungeonDistance = 100
#Spawn dungeons in all biomes, (this can cause floating dungeons)
dungeonsEverywhere = 0


#Cavelayer determines the layer of the infinite cave system, set to 0 to disable, this is designed to be at layer 1, and putting it over layer 50 can cause bugs
Cavelayer = 1

#Chest item IDs here with this format:" itemID , numberOfItem; next_itemID , nextItemNumberOfItems :next_item_damage;"#Number of items and item damage its optional, the number of items goes allways after ',' the item damage goes after ':' and don't forget to add ';' at the end of each item definition#Chest are common chests, you can find them in all dungeons
chests = 329; 265,3; 266,2; 296,9; 347; 289,3; 322,2; 50,10; 262,16; 351,2:3; 357;

#Treasures are special chests, you can find them in boss dungeons, put here your mods expensive item IDs, same format as normal treasures
treasures = 57; 322,5; 381,5; 322,5; 381,5; 264,5;
#Set this to 1 if you want the mobs spawning naturrally, set to 0 to stop them spawning(mobs for agressive mobs, animals foor non agresive)
spawning_mobs = 0
spawning_animals = 1

#Put here the key you want to open the "monster eggs" gui, if you put W,A,S or D this will be disabled
Monster_egg_gui = A


#Dungeon generated at message set to 0 to disable
dungeonGeneratedat = 1
#Achievements starting ID
achievementID = 36
#Achievements position horizontal
achievementX = 0
#Achievements position vertical
achievementY = 0
#Adventure items config
#Items starting ID (default 8888)
item_starting_IDs = 8888
#item texture, set to 0 if you are missing item sprite indices
item_texture = 1